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RESUME

Anchor 1

Tyler Sweppenhiser

1422 Kelly Road

Stroudsburg, PA 18360

(570) 460 - 6827

tjs367@drexel.edu

linkedin.com/in/tylerswep/
_________________________________________________________________________________________________________________

 

Education

Drexel University - Game Design and Production Major

September  2018 - Present

GPA: 3.4 / 4.0

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                                                      Skills                                                      

Shotgrid, Perforce, Trello, Excel, Unity, Unreal Engine, Smartsheets, Maya, Z-Brush, Photoshop, Adobe Illustrator, Adobe Suite, Fruity Loops Studio, InVision, Reaper

 

Programming Languages

Javascript, HTML, C#, Unreal Node-based scripting

 

Technical Projects

Tired Turtle Games - Digital Janitors 

Game Designer & Sound Design Engineer

  • Designed mechanics and encounters based on the goals and themes of the project 

  • Worked to create a replayable and enjoyable experience in each game mode offered. 

  • Collaborated with a small team to reach all design goals for sound, art, and gameplay in each level.

  • Produced engaging music and detailed sound effects

* Launched on steam and Itch.io

* Recipient of Game Developer World Championship Fan Vote nominee and Retro Week Winner

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Time Lost - Senior Project

Project Manager and Production Lead

  • Organized team meetings and led weekly Scrums between the whole team and individual departments

  • Concepted a new Sci-Fi world and maintained a creative vision for its development.

  • Maintained team Shot Grid for task management and task review purposes

  • Monitored and ensured proper execution of pre-game and in-game a work-flows and tasks

  • Set naming conventions and pipelines for art, design, sound, and programming departments

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Bean Bandits- Drexel 

Project Manager and Production Lead

  • Lead a team of 20 developers for a couch co-op game

  • Developed team pipelines and managed team documentation 

  • Responsible for the organization of the game design document, Trello, Git, and team meetings

  • Designed a couch Co-op party game with a board game section and individual minigames

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DVNC Tech LLC - Monochrome

Programmer 

  • Designed and developed in Unity for a 2D RPG

  • Collaborated with a team of 3 programmers and reported to the Chief Technical Officer weekly

  • Coded C# scripts and UI elements within Unity

  • Implemented quest and dialogue systems for the overworld

  • Created detailed instructions for future Interns 

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Activities

Motion Capture Club, Drexel University - Officer

Event Coordinator & Vice President

October 2018 - Present

 

Entrepreneur Game Studio, Drexel University - Member

January 2019 - Present

 

SIGGRAPH, Drexel University - Member

January 2019 - Present

 

Virtual Reality Club, Drexel University - Member

October 2018 - Present

 

Relevant Coursework  

Scripting For Game Design

EGS Incubator Lab Project

Computer Programming

Game Design Lab I, II

Spatial Data Capture

CGI I, II

Audio Production and Post

User Interface Design I

Animation I, II

Design I, II  for Media

Digital Media

Basic Cinematography

Screenwriting

Figure Drawing

 

Awards

Game Developer World Championship Weekly Fan Vote Nominee and Winner

Westphal Portfolio Scholarship

National Honors Society Membership

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